PAUL LACROIX 
Polygon Pictures Inc. - http://www.ppi.co.jp
  • Fluid and particle simulation
  • Real time drawing, edition and visualization
  • Importation of camera data from MAYA
  • User interface developed using MFC

Development of real-time fluid manipulation software to create smoke effects for a video game's introduction videos, expressing air movement in an anime-inspired aesthetic. The software featured an editor for sculpting airflow, with two editing modes: a normal frame-by-frame mode and a real-time mode that could capture live animation. Once finalized, the simulation could be rendered in higher quality and exported.