2009
Real time fluid manipulation software used within introduction videos of a video game
Polygon Pictures Inc. - http://www.ppi.co.jp
- Fluid and particle simulation
- Real time drawing, edition and visualization
- Importation of camera data from MAYA
- User interface developed using MFC
Development of real-time fluid manipulation software to create smoke effects for a video game's introduction videos, expressing air movement in an anime-inspired aesthetic. The software featured an editor for sculpting airflow, with two editing modes: a normal frame-by-frame mode and a real-time mode that could capture live animation. Once finalized, the simulation could be rendered in higher quality and exported.